
New execute sub-commands: if dimension, if loaded, on, positioned over, summon.A new string source is now available for the data modify command.The clone command now supports cloning to and from different dimensions.Added ride command to mount and dismount entities.Added a damage command for applying damage to entities.Added entities to detect interactions and attacks.Added a group of entities to display items, blocks and text.This only affects the menu UIs for now, but we’ll be looking to bring this to gameplay UIs in the future as well.Added a new option in the Accessibility menu that enables the high contrast resource pack.Added a built-in resource pack that enhances the contrast of UI elements.When navigating with arrow keys, sliders need to be activated by pressing Enter or Space to start changing the value.Menu screens can now be navigated by using the arrow keys.Added a "Notification Time" accessibility option that changes how long notifications such as unlocked recipes, advancements, subtitles and selected item names are visible for.Added two new options in the accessibility menu for adjusting the speed and transparency of enchantment glints.Added a "Damage Tilt" accessibility option that controls the amount the camera shakes when being hurt.Added a tooltip in the key binds screen that specifies which key binds are conflicting.Changed how tooltips in the menu UI are positioned so buttons are still readable.The resource pack screen is now keyboard-navigatable.Added an accessibility onboarding screen for players launching the game for the first time.In snapshots, a shortcut button can be found under the Game-tab.The screen can always be found under the More-tab.Added a screen to easily enable/disable experimental features.Removed the Import Settings button and the corresponding Export Settings button in the Edit World Screen.For example, Ctrl+2 navigates to the second tab.Specific tabs can also be navigated to by pressing Ctrl+Tab Number.Tabs can be switched with the keyboard by pressing Ctrl+Tab and Ctrl+Shift+Tab.The More-Tab provides access to the Game Rules and DataPack Selection Screen.The World-Tab allows to set the World-Type and Seed, and to toggle the generation of structures and the bonus chest.The Game-Tab allows to set the world name, Gamemode, Difficulty and whether to allow cheats.The screen is now organized into three tabs.The Soul Campfire recipe is no longer unlocked by sticks.The Crossbow recipe is no longer unlocked by sticks.The Crafting Table recipe is unlocked immediately on creating a new world.Paintings with a pre-defined variant will now display the author and title in the item description when hovered over.Added painting variants to the creative menu.Droppers and hoppers can now interact with it.While playing a music disc, it will emit a redstone signal of 15.Emits a note particle above it while playing a music disc.This change makes horse breeding a viable way of getting great horses, if a player starts with good parents and puts in enough time and Golden Carrots. The speed, jump height and health of a baby is now a variation of the average of the parents' attributes, rather than being biased towards the average possible value. Added "Credits & Attribution" button in the Options menu.Added a notification system for Realms to tell you about important information about your Realm.Updated the Realms screen to be more in line with the Singleplayer and Multiplayer screens.New accessibility options and improvements.Tweaks to recipe unlocking to make discovering vital crafting recipes easier for new players.Vexes now use a separate charging animation when empty-handed.Armor Stands now preserve custom names when placed and broken.

Enchantment glint on items and armor is now more subtle.Potions no longer have an enchantment glint due to it obscuring the color of the potion contents.Potions colors have been adjusted to make different types of potions more distinguishable.The camera tilt when hurt is now based on the direction of incoming damage.Interacting with armor or elytra items in-hand will now swap them with equipped gear.Jukeboxes have changed to be at parity with Bedrock.The update_1_20 experiment has also been updated with a first look at the Sniffer, Archaeology, Armor Trims and Cherry Grove features.


This release comes with improvements to horse breeding and jukeboxes, new visuals for potions, new accessibility features and many new technical capabilities like the damage and ride commands and display and interaction entities. We're now releasing 1.19.4 for Minecraft: Java Edition.
